Crimson Nib

e09 Deception and a Mortuary

Embers from a Chimney

The party debates whether to help the attractive Princess Karima, and can the elves from Faerun see past their discriminations? Another B&E and a sobbing woman lead the party to discover the cousin of Hakaan, the unsavoury business man that met an abrupt end. This cousin, Shuk’ri, has a secret and it's a roadblock for the party; can they win the day with disguises, false papers, and a coffin? Wanna know more?

e08 The Tactics of Conversation and Small Dressing Rooms

Embers from a Chimney

How the players get excited over an invitation to the ball, and wanna go shopping for proper attire. How the Elven Kell brothers try to convince a despondent wererat that he MUST become their fence in a city of cats. Listen as Callidus and Asher learn some startling news about the damnable Vril Stone. Meet the beguiling Princess Karima, and have a care not to fall for her wiles. And have a good chuckle as 5 manly adventurers meet one small dressing room! Wanna know more?

e07 Milestone achieved and GM hits NPC overload

Embers from a Chimney

How discord can be used to create more immersion for the players; Elbrim is dragged into a private discord channel to hear the whispered words of an NPC, he then goes berserk and the other players have no idea why! Raheed is found and reunited with Moonia. Hakaan’s motives are revealed and the appearance of a ghast shakes Mistress Henna to her core causing her to reveal a name. NPCs collide everywhere as plot threads begin to close and a milestone is reached; then a new thread thickens ... Mordin does the inexplicable and the line goes silent as the players absorb what has just happened! Wanna know more?

e06 Uh-oh ... a frustrated elemental!

Embers from a Chimney

The party saves an odd Temple Cat and learns more about Callidus’ mystery stone. New information leads them back to the home of Hakaan, which is surrounded by cats and is under surveillance. Clearly it is now time for the rogues to earn their due! Now how does the Tomb of Horror fit into all this? Also the ease of tracking inventory with the Fantasy Grounds interface and therefore using the variant encumbrance rule to add to player immersion and role play.

e05 A Thief, a Stone, and Laundry Women

Embers from a Chimney

The search for Raheed, Lord of Rats, continues. Beggars, alchemists, laundry women, assassins, a menagerie ... can a DROW persuade everyone and win the day? Or will a Temple cat end all of their plans? Ooh and will a savvy Armourer convince the party to sponsor her merchandise?

e04 Rogues being rogues

Embers from a Chimney

The party meets the city watch, so will revenge be their path or will they continue the search for the thief Raheed? Who has the silver tongue in the party? Will a player's backstory get them leverage in the narrative? What happens with player fame or infamy? Time for some roguish B&E action. Then disaster ... a campaign falls apart!

e03 A scream, do we save them, are we a good party?

Embers from a Chimney

Session 0, answering in character, accents, sidetracking the players, throwing the GM, rules versus narrative, and his name is John! (Why oh why didn't I have a list of names handy?)

e02 Contractual Tomb Raiders

Embers from a Chimney

Attunement, how dumb is my team, and fighting tactics (should i rush in?)

e01 What's in my backpack?

Embers from a Chimney

What's in my backpack, sharing knowledge, and dealing with loot
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