S3E52 - Half Skill In Cenote Jumping
What’s the right play when you are in an ancient building that may have once belonged to the ancient lost civilization of the Antediluvian? If you are a dwarf, clearly the play would be to lick some stone! When you find an ancient device of unknown origin, do you put it back together? What’s the hope when you flip the “on switch”? When you encounter unexpected aid do you accept? What conversation is held? Do you wanna know more?
Embers from a Chimney II is a Crimson Nib podcast that will journey with 4 wayward adventurers into the heart of the Southlands; a land of mystery and adventure, where riches and dangers await those brave enough to cross the wild expanses.
The campaign setting is Southlands from Kobold Press. We are using the D&D 5E ruleset, and we game using the Fantasy Grounds virtual tabletop.
I am Dagobah and this is a Crimson Nib podcast, you can follow me here or on twitter @crimsonnib, or at facebook.com/crimsonnib.
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VTT - Fantasy Grounds (http://www.fantasygrounds.com) Campaign Settings - Southlands (https://koboldpress.com/tag/southlands/)
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