Crimson Nib

e47 Murderhobo, A First World Problem

Embers from a Chimney

5 years ago

Join Mick and I as we chat about players that find enjoyment, and take time from busy lives, for a good story where they can be the heroes. Did you ever wonder how much more time there’d for RPG if there was no school, job, family?!?! Eep! Does this mean to be a kickass player you can’t be a student, can’t have a family, nor a job? What should be done with players that like to do the talking versus those that don’t? Nope, not gonna say the word “engage”! How does a group achieve the comradery of CriticalRole, or the joviality of Acquisitions Incorporated? Is it done by weaving real world experiences into story arcs? Do you wanna know more?

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